Back to top: Catalog by TGL number
Introduction
The sealings (whether original sealings or derived from existing seals) are listed here in the alpha-numeric sequence of the TGL label assigned to each sealing. The code is based on what is deemed to be the major theme.
Back to top: Catalog by TGL number
- TGL^ct1 – Ewrim-Atal
- TGL^ct10 – Ishar-beli
- TGL^cu1 – Zamena: normal legend
- TGL^cu2 – Zamena: inverted legend
- TGL^cu10 – Tuli: abraded legend
- TGL^cu11 – Tuli: new legend
- TGL^cu20 – Innin-shadu
Back to top: Catalog by TGL number
- TGL^ha1 – animal combat
- TGL^ha2 – animal combat
- TGL^ha3 – animal combat
- TGL^ht1 – tree of life (Mittani)
Back to top: Catalog by TGL number
- TGL^ke1 – Tar'am-Agade's endan
- TGL^ki1 – Ishar-kinum
- TGL^kt1 – Tupkish: globular object
- TGL^kt2 – Tupkish: reclining lion
- TGL^kt3 – Tupkish: warrior with helmet
- TGL^kt4 – Tupkish: god with raised foot
- TGL^kt5 – Tupkish: legend only
- TGL^kt6 – Tupkish: legend only
Back to top: Catalog by TGL number
- TGL^qu1 Uqnitum -- bending figures
- TGL^qu2 Uqnitum -- family scene
- TGL^qu3 Uqnitum -- boar as filler
- TGL^qu4 Uqnitum -- concert
- TGL^qu5 Uqnitum -- concert and table
- TGL^qt1 Tar'am-Agade
Back to top: Catalog by TGL number
- TGL^rc1 – bull sacrifice
- TGL^rg1 – Kumarbi
- TGL^rg2 – Shamash
- TGL^rm1 – Etana
Back to top: Catalog by TGL number
x (isolated major compositonal elements: animals, humans)
- TGL^xa1 – quadruped
- TGL^xh1 – person sitting on stool
- TGL^xh2 – person carrying jug
Back to top: Catalog by TGL number